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Some concise considerations regarding the configuration of plays
*In plays and in life, the slightest event can cause the unraveling of a person's life.
*The pivotal character forces the action. She is uncompromising. Her desire/goal is something she wants more than life itself.
*A play is conflict (a theft), rising conflict (a chase), crisis (caught), climax (sentenced), and conclusion (prison).
*Open your play at point of attack.
*Provide great expectations for a coming conflict.
*A premise is a thumbnail synopsis: materialism over comes mysticism, honesty defeats duplicity, inflexible beliefs leands to self-destruction.
*You don't need to make a speech to make a point.
(From the Art of Dramatic Writing by Lajos Egri)
*Create characters who do extraordinary things.
*One character's action is another's conflict.
*Emotion leads to action - actions leads to speech and behavior - speech and character are behavior
*Exposition - it should be activated, driven out by conflict, revealed as a compelling exchange between characters
*Has a central question been posed?
*Are there high stakes?
*Know your ending from the outset
*Endings 'should' be surprising and inevitable.
*All plays are mysteries written in the present tense.
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